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Creating a New Project in Studio

Prerequisites

Before you start:


Initiate a New Project​

Open HELIX Launcher and go to the Creation tab, just click on the "New Project" button

Fill in required information and click on "Create Project"

Then a "Project Created" message will be displayed, click in "OPEN PROJECT" to open Studio plugin in Unreal Engine

Enter the Editor:​

  • Now Studio is ready to start working with items, assets and packages.

Layout Overview:​

After entering the editor, observe the two additional buttons on the top labeled World and Asset.

icons

  • World: Features tailored for world-related development.
  • Asset: Tools designed for asset-related development.

For an in-depth exploration of these features, refer to Studio Features.

Additionally, a unique content folder will be generated under the plugin based on your project name. For instance, if you named your project MyProject, the folder will appear as my-project Content.

content

caution

Avoid modifying any files within the project's Content folder. Changes here won't reflect in the game client.

What's Next?​

With your project set up, it's time to craft your world or asset pack. Dive into Creating a World or Designing an Asset to kickstart your journey!