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Vehicle Model Preperation

Preparing 3D models is the first step in creating vehicles. Follow these steps to ensure your vehicle model is ready for integration:

1. Align Your Vehicle to the +X Axis​

Ensure that your vehicle model is facing the +X axis.

Vehicle Orientation


2. Position the Vehicle Above the Floor​

Place your vehicle above the floor level to ensure proper alignment.

Vehicle Floor Alignment


3. Verify Model Scale​

It’s a good practice to measure your mesh and compare it to similar real-life models to ensure the scale is accurate.

Vehicle Measurement


4. Remove Suspensions and Wheels​

  • Suspensions and wheels should be removed from your model.
  • The game provides suspension and wheel functionality.
  • You can select wheels from our library or import custom wheels later.

5. Separate Movable Meshes​

Separate every mesh that will need to move (e.g., doors, trunks, hoods).

  • Set the origins of movable parts, like doors, to their hinge positions.

Door Hinge Alignment

  • Separate each glass piece into an individual mesh to allow it to break independently.

Glass Separation


6. Configure Lights​

Materials containing the name Lights will be automatically detected by the light manager. Parameters will be passed to the material, enabling it to react to light changes.

Light Materials